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   | #include <bits/stdc++.h> using namespace std;
 
  #define Getmod
  #ifdef Fread char buf[1 << 21], *iS, *iT; #define gc() (iS == iT ? (iT = (iS = buf) + fread (buf, 1, 1 << 21, stdin), (iS == iT ? EOF : *iS ++)) : *iS ++) #define getchar gc #endif 
  template <typename T> void r1(T &x) { 	x = 0; 	char c(getchar()); 	int f(1); 	for(; c < '0' || c > '9'; c = getchar()) if(c == '-') f = -1; 	for(; '0' <= c && c <= '9';c = getchar()) x = (x * 10) + (c ^ 48); 	x *= f; }
  template <typename T,typename... Args> inline void r1(T& t, Args&... args) {     r1(t);  r1(args...); }
  #ifdef Getmod const int mod  = 1e9 + 6; template <int mod> struct typemod {     int z;     typemod(int a = 0) : z(a) {}     inline int inc(int a,int b) const {return a += b - mod, a + ((a >> 31) & mod);}     inline int dec(int a,int b) const {return a -= b, a + ((a >> 31) & mod);}     inline int mul(int a,int b) const {return 1ll * a * b % mod;}     typemod<mod> operator + (const typemod<mod> &x) const {return typemod(inc(z, x.z));}     typemod<mod> operator - (const typemod<mod> &x) const {return typemod(dec(z, x.z));}     typemod<mod> operator * (const typemod<mod> &x) const {return typemod(mul(z, x.z));}     typemod<mod>& operator += (const typemod<mod> &x) {*this = *this + x; return *this;}     typemod<mod>& operator -= (const typemod<mod> &x) {*this = *this - x; return *this;}     typemod<mod>& operator *= (const typemod<mod> &x) {*this = *this * x; return *this;}     int operator == (const typemod<mod> &x) const {return x.z == z;}     int operator != (const typemod<mod> &x) const {return x.z != z;} }; typedef typemod<mod> Tm; #endif
 
  const int maxn = 2e5 + 5; const int maxm = maxn << 1;
  int ksm(int x,long long mi,int mod) {     int res(1);     while(mi) {         if(mi & 1) res = 1ll * res * x % mod;         mi >>= 1;         x = 1ll * x * x % mod;     }     return res; }
  struct Matrix {     Tm a[5][5];     Matrix(void) {         for(int i = 0; i < 5; ++ i) for(int j = 0; j < 5; ++ j)             a[i][j] = 0;     }     void init() {         for(int i = 0; i < 5; ++ i) a[i][i] = 1;     }     Matrix operator * (const Matrix &z) const {         Matrix res;         for(int i = 0; i < 5; ++ i) {             for(int j = 0; j < 5; ++ j) {                 for(int k = 0; k < 5; ++ k) {                     res.a[i][j] += a[i][k] * z.a[k][j];                 }             }         }         return res;     } }F, tmpf, c, tmpc;
  long long n; int sc;
  void ksm(Matrix &a, Matrix tmp,long long mi) {     while(mi) {         if(mi & 1) a = a * tmp;         mi >>= 1;         tmp = tmp * tmp;     } }
  int Solve(int pos, int c) {     for(int i = 0; i < 3; ++ i) if(i == pos) F.a[0][i] = 1; else F.a[0][i] = 0;     ksm(F, tmpf, n - 3);     return ksm(c, F.a[0][2].z, mod + 1); }
  int f[4];
  signed main() {
 
      int i, j;     r1(n, f[0], f[1], f[2], sc);     tmpf.a[1][0] = 1;     tmpf.a[2][1] = 1;     tmpf.a[0][2] = tmpf.a[1][2] = tmpf.a[2][2] = 1;     c.a[0][3] = c.a[0][4] = 2;
      tmpc.a[1][0] = 1;     tmpc.a[2][1] = 1;     tmpc.a[0][2] = tmpc.a[1][2] = tmpc.a[2][2] = tmpc.a[3][2] = 1;     tmpc.a[3][3] = tmpc.a[4][3] = 1;     tmpc.a[4][4] = 1;     ksm(c, tmpc, n - 3);
 
      int res(1);     res = 1ll * res * ksm(sc, c.a[0][2].z, mod + 1);     for(i = 0; i < 3; ++ i) res = 1ll * res * Solve(i, f[i]) % (mod + 1);     printf("%d\n", res); 	return 0; }
 
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